![]() To-Hit and To-Dam: Each time you try to attack a monster, you have to makeĪ To-Hit roll.Spells, and they are not affected by most monster attacks (See the most?). SP, Spell Points, Mana: These are like hit points, but you use them to cast.Higher level characters are more powerful. When you beat monsters, you get Exp, and when you get enough Exp, you gain a level. Level and Experience: These represent how good you have gotten at fighting.These typically increase as your level goes up. Hit Points: Your HP repreesents how much you can get beat up without.In Moria and Angband, where there are not actual dice, there can be d-anything. The standard dice have six sides, but there are 4-sided, 8-sided, 10-sided, andĢ0-sided dice. x dy: This is a notation from D&D, which meant: Roll x of the dice that have y.Wisdom, Dexterity, Constitution, and Charisma. Suprisingly, when my character was slain mere hours later, it had nothing to do with that particular unique. However, this particular one summoned 3 or 4 monsters at me every other turn, so not only was I unable to get anywhere near him, but I got pounded so much that I had to put on a (cursed) Amulet of Teleportation because I was running out of mana. ![]() For those of you who play Moria, Angband has added certain monsters that are individuals, and so they don't come back if you kill them and they only occur once at a time. "Ī recent Angband adventure involved a unique summoner monster. Then I ran back, poked it many more times, and slew theīeast! I then watched as the game solemly informed me, "You have gained a level! You have gained a level! You have gained a level! You. So, I ran around the corner into an alley, and quaffed about I would hit it (though often I missed), it wouldĬlaw, claw, bite ("The Mature Green Dragon claws you! The Mature Green Dragon. "d" with my +1 to-hit Spear (1d6 damage). "Hey, should I fight this dragon?" He said "Yeah!", so off I went, and a began poking that I looked at it, and it said "Mature Green Dragon". ![]() When I zapped a certain giant centipede ("c"), it turned into a "d". Often, or at least often enough, it does magic attacks, so I was runningĪbout, blowing up kobolds ("k"), giant ants ("a"), and whatever else I found, when a suprising With these cool games, the Wand of Wonder is a device that does random things when you zap One of my early adventures involved a Wand of Wonder. Rogue evolved into Hack and Nethack, but it also evolved into Moria, Umoria, and then Angband.Īll of these were based loosely on D&D, Dungeons and Dragons, the famous role-playing game. Space is drawn as "."s, and you press keys to move around and fight the enemies you meet,Ĭast spells, eat food rations and Slime Molds (What's a slime mold?), quaff potions, etc. You, the adventurer, are a character, monsters are varied letters, empty floor Rogue, as in these, the dungeons you explore are drawn with ASCII characters instead of Of these are Rogue-like games, which means that they are related to the old game Rogue. He also has some Unreal World stuff.I'm just giong to write up some things that happened while I played Moria or Angband. is one I remember doing some good coverage. ![]() Robert Alan Koeneke was the author of the game. The first version was created by Alex Cutler and Andy Astrand at the University of Warwick in 1990. Notably, Caves of Qud and IVAN.Ĭataclysm DDA has a lot of content around as well. Angband is a dungeon-crawling roguelike computer game derived from Umoria (C for Unix port of a game called Moria ). has a lot of different games, and a decent selection of roguelikes, where the content ranges from covering the basics to more in-depth explanations. Sound quality can be a little rough at times, though. The videos are of the tiles version, but you can play ASCII for your own purposes. ![]() has a tonne of content for (mostly) older versions of DCSS. Covers the basics, but not as in depth as silstreamer or 30m of moria. has a DCSS let's play and a couple of unfinished dwarf fortress runs. Did a bunch of 7DRL stuff and a couple of extended game-specific let's plays. ![]()
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